Innovative Designer
Prototypes a branching story, tests both paths and improves the experience from player feedback.
Practised in 5 of 8 workshop stages
A 90-minute workshop where your kid directs AI to build a short, playable story. They create an original hero, stage a problem, add a choice that truly changes what happens, test both paths and finish with a showcase and share request.

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Each child builds on their own device, so please pack:
Fully charged, modern browser; tablets at least 9.7 inches.
The full 90 minutes is hands-on.
Useful for arranging scenes and testing choices.
Useful when adding and testing story sound.
One idea becomes a story someone else can play. Three skills, one session:
Shape a character, a goal and a problem into a clear beginning that invites the player in.
Build a meaningful choice and make each path change what the player sees and does.
Play both paths, repair confusing moments and submit the finished story to share home.
Each capability is tied to something children actually do in the course. The lesson markers below show where that practice happens.
Training intensity describes how strongly and how often the course deliberately practises a capability. It is not a score for your child.
Prototypes a branching story, tests both paths and improves the experience from player feedback.
Practised in 5 of 8 workshop stages
Builds and debugs choice, state and consequence logic so every path reaches a working ending.
Practised in 4 of 8 workshop stages
Shapes an original character and world, then presents a playable story to a real audience.
Practised in 5 of 8 workshop stages
Moves from a guided opening to independent testing, debugging and a signature detail.
Practised in 3 of 8 workshop stages
Plays a peer story and gives focused feedback about clarity and consequence.
Practised in 1 of 8 workshop stages
Creates an original character, avoids personal information and requests approval before public sharing.
Practised in 2 of 8 workshop stages
One 90-minute creative build, broken into clear story-making checkpoints.
Meet the mission, play a finished example and choose the feeling your story should create.
AI in this step: Meet Airo as a build partner — the kid remains the author and director.
A clear story feeling and one-sentence idea.
Invent an original character, their world and the thing they want most.
AI in this step: Turn specific character notes into a stronger first scene.
An original hero, setting and goal.
Create the opening screen and make the character, problem and next action easy to understand.
AI in this step: Direct the first playable scene with one clear prompt at a time.
A playable opening scene.
Give the player two options that reveal character or change the journey — not two buttons that do the same thing.
AI in this step: Ask AI to wire each choice to its own next scene.
One meaningful choice with two working paths.
Show a different result on each path through words, art, sound or a changed story state.
AI in this step: Direct visible consequences and repair any broken links.
Two distinct consequences and a complete ending.
Test from the beginning twice, debug confusing moments and add one signature detail.
AI in this step: Use AI to diagnose one issue at a time, then verify the fix by playing.
A polished story whose two paths both work.
Pair up, play someone else’s story and present the choice you are proudest of.
AI in this step: Step away from AI and watch a real audience respond.
Peer feedback and a live story presentation.
Submit a share request and name the next chapter you would build.
AI in this step: Package the finished story for grown-up approval and sharing.
A completed interactive story ready for an approved share link.
In-person. 10 kids per group. One focused 90-minute workshop.
Built in the Airbotix browser studio with kid-safe AI defaults. Sharing requires grown-up or teacher approval.
One 90-minute workshop
Free 15-min consult first · refundable if the cohort doesn’t fill.
Yes. This is a face-to-face 90-minute workshop with a teacher coaching around the room.
No. The workshop starts from a guided story frame, and the AI handles the heavy technical work while your child makes the creative decisions.
The player reaches a real choice. Each option leads to a different consequence, so the story responds to what the player decides.
The session is timeboxed around one short, complete story. Coaches protect the working choice and ending before optional polish.
A laptop or tablet with a modern browser. Tablets should be at least 9.7 inches. Nothing needs to be installed.
Children submit a share request. A grown-up or authorised teacher approves it before a public link is issued.
Book a free 15-min consult — we’ll check it’s the right fit and tell you when the next cohort starts.
Reserve a Seat